



I like film photography! Feel free to drag these items around and make a surrealist collage.
DoorDash
I work on the core consumer experience of the mobile app and web, leading design on DoorDash’s bundling product, DoubleDash→. It's the first ever bundling capability in the on-demand industry, allowing people to shop from multiple merchants in one delivery.
Key concepts: information architecture, logistics, brand
Meta
In my time on the central design system team I’ve co-created an educational course for designers across the company and I currently work on defining, building, and evangelizing components and patterns for the system. Being on this team has forever changed the way I think about scale, and it's helped me ground my 0-1 work. Here’s→ one of my favourite talks on design systems!
Key concepts: taxonomy, building blocks, education, scale
The NPE Team→ stands for New Product Experimentation, which was Facebook’s playground for launching new apps focused on giving people entirely original experiences for building community. I stepped in to cover as the sole designer for a “hack-a-month” on an LGBTQ+ related product→ which ended up turning into a 5 month stint where I put together a full app vision as well as its proposed MVP.
Key concepts: 0-1, branding, community, privacy & security
Trying to help 3 billion people find their way around the Facebook app challenged a lot of assumptions I had about mental models and product education. I had a mild background and interest in architecture & urban planning, which has now turned into a deep interest in understanding how people conceptualize digital landscapes. Some of my learnings have informed the way I've laid out this portfolio!
Key concepts: information architecture, spatial models, the importance of labels
For more information, please
contact me 📋
I was born and raised on the unceded territories of the Musqueam, Squamish, Tsleil-Waututh Nations (Vancouver, Canada), and I studied design at the School of Interactive Arts & Technology→ at Simon Fraser University.
I'd like to give a shoutout to our prof Russell Taylor→, who passed away recently (Aug 2024). He's the reason a lot of us turned out to be any good at design. He also took many of us through his annual field school program→ where we learned how to exist in a city and try to not be weird around famous designers and architects.
I seek to build and enable community in all that I create. I like to zoom between large systems and the tiny, individual stories within, often trying to illustrate connections between the big and the seemingly small. I'm most interested in amplifying oppressed voices and using both art and software design to subvert, to support, to create new nodes of connection.
When I'm not doing that, I'm often making videos, scheming my shared community/art space, finding flat rocks to skip on calm water, attempting surgery on my film camera, or playing piano.

Contact info
robyn.sfg@gmail.com











